Jul. 19th, 2019

overworker: Falcom official artwork (pic#13263237)
Player Information
Name: Michi
Age: 29
Contact: [plurk.com profile] cloudatlas
Other Characters: None

Character Information
Name: Towa Herschel
Canon: Trails of Cold Steel
Canon Point: After Trails of Cold Steel II, during the timeskip
Age: 20 years old
History: link

Personality: There is no one who strives to work harder than Towa Herschel not only for her classmates, but also for the townspeople. Whether it's compiling student notebooks for busy instructors or hearing out the problems of her fellow students and people of the surrounding town, Towa puts her very all into being the very best Student Council President that she can be. And there is no shortage of people who see her intellect and sharp thinking for the gift it is. Yet she's still at a point where she has numerous doubts about her capabilities. But she still strives to overcome those shortcomings and is always willing to try something new if it has even a slight chance of helping.

Another of her strong points is her ability to lead. Her organizational skills are top notch, but even more than that she's simply good at working with people. And when the situation calls for it, she's good at bolstering spirits and cheering them up. But that doesn't mean she's always there to sugar-coat things either. When everything really isn't okay, she's not afraid to tell them it's okay to be hurt or upset; but at the same time she's happy to be a shoulder for them to lean on so they're not carrying those feelings all on their own. It's good to be optimistic, but sometimes it's important to be real and let yourself be emotional. Even Towa has those times, although she tends to put others first before she lets herself go there. But when asked, she's also not against sharing some of her less than put together aspects of herself.

Towa is a blend of idealistic and realistic. When someone says something that's not really realistic, she's willing to believe it. But should reality come crashing down, it's not something that will break her easily. She's not going to blame the person who gave it their all and came up short because of circumstances. And it doesn't mean she will trust or care for them any less.

In all, Towa is trusting; but willing to fight. She wants to see people get along but she's aware of the differences that put different people at odds with one another. Her reason for fighting is putting a stop to that fighting so that both sides can live. Perhaps not in agreement, but at least live their lives the way they want. She's aware that it's not always possible to understand some people's motivations. But she does try her best not to be judgmental; choosing to strengthen her resolve in her own beliefs than attack others'.

Her friends mean the world to her. While she cares about everyone, the people around her that she has to overcome troubles with... the ones that support her... they have a special place in her heart. And the more they try to be strong through those troubles, the more she worries about them. Not because she doesn't trust them but because she knows that like herself, they don't always worry about themselves as much as they should. Towa has no small amount of admiration and respect for her friends. If anyone can look and find someone's strengths and feel pride in the things they do, it's her.

On another note, Towa does get easily embarrassed about certain things. If she falls asleep, please wake her up (she falls asleep unexpectedly a number of times because she overworks herself at times unfortunately). There was also that time her class put on a concert and put her in an embarrassing costume, please don't ask. She's not the type to withhold embarrassing information but she can get a bit tongue-tied when questioned about them. If you pursue it long enough it's likely she'll give in, especially if there's a reason it came up in the first place.

Abilities & Skills: With the aide of her ARCUS unit, which is a type of battle orbment, Towa is capable of casting artes based on the quartz gemstones that are placed inside of it. The uses of those gemstones vary. Some allow you to cast magical spells of a certain element or a neutral element, others allow the use of certain healing abilities, some grant the ability to inflict certain status ailments and others boost stats such as strength, health or magic ability. Anyone with a battle orbment can effectively use quartz like this. The thing that is special about the ARCUS units is that they allow for linking during battle.

Linking allows two people to work together and actively do combos together. Links can be improved based on how close the two that are linked are and from experience in battle.

In battle, Towa uses an orbal gun, a weapon that fires orbal energy from a distance. This being her specialty, her aim is particularly good. She fights best from a distance however, and is at a disadvantage up close. But her small size provides her a decent amount of agility.

From her time in Thors and fighting monsters, she's fairly well trained for battles.

Inventory/Companions:
- She graduated, so she's coming in with just her casual clothes
- Boundless Trails, her Orbal Gun. It shoots energy so no ammunition, just a semi bulky hand-gun.
- A small bag that carries a few small first aid items; primarily bandages and salves.
- ARCUS unit: A battle orbment with some quartz in it. Normally it functions as an important part of her everyday life in battle. Now, however, it's probably just a sentimental item really.

Choice: Witch
Reason: For Towa who often frets about her lack of strength in some areas, her greatest strengths stem from the hard work she puts into everything she does, her intelligence and organizational skills, and her desire to help others. Being made a witch will give Towa a lot to work towards and a lot of ways to develop herself in a way that even if she's not strong, she can assist others and fight.

Sample: from the Test Drive

Custom Text

Once there was a maiden whose heart was split in three...

“Towa” -- With the family who raised her, the friends who supported her and the tragedy that destroyed those memories.

“Adalaide" -- The Phoenix who rose from the ashes. No foundation, no future; Carried by the strength of her new comrades.

“Serenity” -- The empty vessel who gathers up the pieces of three separate lives knowing in her heart that all those pieces will not make one clean whole.